A few months ago I discovered a Project from Louisiana State University led by Prof. Kaiser that designs and develops a new execution model for future high performance architectures. It’s called ParalleX and its C++ implementation is named HPX (High Performance ParalleX). It supports operating systems like Linux or Windows and several Build-Toolchains (GNU, MSBuild, CMake etc.). In this article we’ll use Windows 10 x64 and Visual Studio 2015 to build up the base structure of HPX itself plus a small collection of demos showing some of the key aspects of it. The sources can be found here. Building HPX Before we can […]
Yearly Archives: 2016
PureScript-Redux is a small library which helps to utilize the Redux state container with PureScript. Although I have almost no experience with React, which is the most prominent ecosystem for using Redux, I thought it would be a nice learning exercise to create a set of Redux-Bindings for writing WebApps in PureScript. Redux itself is heavily, and rightfully so, promoting the benefits of using pure functions for managing the application state and PureScript, being a Haskell-dialect, is a purely functional language. Therefore, it seemed to me very logical to try to combine them together. But because I’m also a PureScript-Beginner and still learning […]
This is an updated version of the original article. I want to thank @joseanpg for the corrections and the idea regarding TextEncoder. Usually, my articles are mostly too long, filled with too many screenshots and philosophy. But this time I’ll try to remain concise and, hopefully, more precise than usual. I’ll refer to Jake Archibald’s article on Web Streams and his prediction that they’ll become the dominant web technology of the Year 2016 (in combination with Service Workers, of course). The article is filled with lots and lots of nice code examples you can basically copy & paste into your browser (some of […]
It’s been a while since I wrote my last article and. Actually, I planned to write the second part of my Scala Crash Course but in the mean time I adopted an orphaned (abandoned?) project called purescript-ractive that’s related to my favorite UI-Library, RactiveJS, and is written in a little, amazing language called PureScript. As many of you already know there are so many different languages that compile to JavaScript. There’s even a COBOL transpiler for JS! Therefore I’ll surely not waste your time discussing the (dis)advantages of Transpiling-to-JS vs. Writing-in-JS. Instead, I’ll try to describe the advantages of PureScript by explaining a small […]