In the previous article, we explored the straightforward process of customizing Keycloak’s user interface. Now, let’s dive into the world of SPIs (Service Provider Interfaces) and discover how we can extend Keycloak’s functionalities by implementing our own. To accomplish this, we’ll need the following set of tools:: Apache Maven Eclipse (or any other IDE that supports Java and Maven) Java SDK (download from here and install it before continuing with the article) If you prefer, you have the option to run Keycloak instances using Docker, although it is not mandatory. To simplify the process, I’ve included a set of Dockerfiles […]
Coding
This is the third article from the series on using Keycloak. While previous ones were dealing with running Keycloak in Kubernetes this one is about templating Keycloak. Therefore, I won’t be describing how a Keycloak instance can be run and what configuration options one should use. Instead, I will focus on building an easy to use environment for templating and designing Keycloak forms. The environment presented here is the same I am using for my professional work. So, everything shown here is based on real-world experience. This should not mean that it’s the “best” one. I am only sharing my […]
This is a follow-up to my previous article on how to setup a Keycloak instance with Postgres on k8s. Surprisingly, it was quite popular on HackerNews and received lots of comments. Among them were questions regarding high-availability and failure resistance. In the original article I described a fairly simple setup running Keycloak and Postgres pods which were accessing manually created PersistenceVolumes and Claims. I showed how to do all that both with handcrafted YAMLs as well as with Helm charts. There is also a repository containing YAMLs and configurations, so before you start working with the solution described here, maybe […]
In this article we will learn how to deploy Keycloak with PostgreSQL on Kubernetes. We will first do everything manually with separate YAMLs and then later with Helm. Our k8s environment will run in Kind, which is an easy to use k8s variant for local expermentation. The sources are located here. Keycloak Keycloak is one of the most popular open-source Identity and Access Management providers. It can run in various environments, from small shops up to giant data centers. Although this article isn’t about IAM’s in general and how to use them, let’s provide a simple definition just to make […]
Writing HDAs with htmx and C++-
Welcome to the 2nd part of the series on Bosque programming language. As Bosque is still a moving target and I am a beginner myself, I will try to follow its main documents and the current source code version.
An article on Bosque Programming
COBOL is an old language from 1959, partly based on programming language work by Grace Hopper, with a strong focus on business applications. There are still many COBOL programs running around the globe, mostly in banking, insurance, and governments. Although frequently criticized as a sloppy designed, non-computer-scientific, and a badly structured language in general, COBOL still dominates in many fields that affect our daily lives. For example, when you interact with your bank account there’s almost always some piece of COBOL code quietly working along. When you deal with any kind of “bureaucracy” there’s almost always some complex COBOL-based batch-process that […]
Building web apps by following certain reactive patterns and conventions is a proven way of delivering stable and scalable software. The tool set we’ll be talking about is known under the acronym ngrx and it comprises of several sub-packages. Here I’ll refer to them simply as ‘ngrx’ but, please, take into account that there are many of them with the same prefix, like ngrx/state, ngrx/effects, ngrx/core and so on. We’ll develop a simple Angular 4.x app showing a table in master-detail design. The UI plugin used to create the table is the nice datatables.net library. The sources can be found here. A working demo […]
The goal of this article is to describe the inner workings of an environment for WebVR components that’s based on A-Frame & Angular 2. As the design and maintenance of components like these are complex and repetitive tasks it’d be of much help to have a mechanism to offload the boilerplate like base structures, build-scripts, polyfills and other ‘usual suspects’ found in almost every web-oriented project. This is the main reason why this project exists. I wanted to have a tool-set that could not only help me create nice WebVR components but also deliver them easily by following best practices and accepted Web Standards. The […]